Dark Heresy 2.0

Hi everyone,

The Prophet would like to clarify a few things after the introduction of the 2.0 beta last session. First of all, you DO NOT need to remake your entire character for the new system unless you want to. Just add 5 to all characteristics and roll up an Influence characteristic (2d10 + 25). And remember, as of last session we all have 1000 experience. If you have any questions about the new system, send him a message.

30 July 2013: Spaceports, Chickens, and Clubbing

We began this session in orbit around Drelia, on the embarkation deck of the Seeker of the Damned. Cigargent lead the way off the ship. Zuriel continued to read the book he’s been reading on our journey, which the Inquisitor has allowed him to keep. The book was a history of Drelia, and Zuriel learned some useful information from it. The planet’s main industries are logging and mining, and it has six major cities. Dario’s Landing is the major trade center and only spaceport.

The team embarked on a shuttle to the planet. On the way, Zuriel read his book in one corner, and Miranda sat with her new gun in the other corner. She had acquired this weapon when she wandered into the armory of the ship. Cigargent slept on the way, smoking all the while. It was a quick, quiet voyage, only Luck was interested in conversing.

We passed over the planets’ forests on our descent and landed in the city. As soon as we left the shuttle, Zuriel was overwhelmed by the smell of trees and the stillness of the ground, having spent his entire life aboard a ship. He fainted from the shock, but Severus managed to catch him. Cigargent explained that it is common for Voidborns to react this way when they land on a planet for the first time and pushed him off the ship. Zuriel managed to catch himself and landed unharmed.

Cigargent lead us to into the city, and we were greeted by the port’s customs agent. We explained our staves and weapons to customs by claiming that we were all very bad at walking, noting Zuriel’s collapse as evidence. Haxtes showed him his Arbiter ID, and the customs officer, still suspicious, asked for our names. Cigargent informed the agent that he did not need to know our names, and to emphasize this, handed him an envelope full of cash. He let the officer know that we’re here for business, and to not ask questions. The officer complied happily.

We eventually got to the truck, where the driver handed Cigargent the keys, saluted, and left. Cigargent drove and Luck sat shotgun. Everyone else sat in the back. On the way, Cigargent described the locale to the group. The city is actually relatively small, with about 3,500-4,000 permanent residents. However, on any given day there are about 20,000 passing through.

Luck and Miranda noticed a farmers’ market and at their request the group stopped. Cigargent stayed with the truck while the others got out to begin their investigation and buy some food for dinner. Severus asked around about Becca, with moderate success. He learned that she lives outside the city and is not always around, but he did not mention this to the others. Luck and Miranda bought some local food to try and three space chickens for dinner. Miranda tried to get more information about Becca while buying the food, but didn’t make any progress. When we got back in our truck with our food and three live space chickens, Haxtes’ servo-skull killed one.

We continued on to an apartment building, and Cigargent got the keys to flat 118, which turned out to be the entire second floor. We entered the apartment and settled in. Luck and Miranda put the food in the kitchen., Haxtes went back to working on his cyber puppy, and his servo-skull assisted. It was determined that someone had to kill the remaining chickens. Luck was opposed to doing it herself and threatened to put them in the fridge until they suffocate unless someone else killed them, so Haxtes bludgeons them to death. Zuriel cleaned the chickens. While Luck and Miranda began cooking dinner, Severus checked the flat’s security and believed everything to be fine. The servo-skull also did a sweep and found that everything was secure but there were cables (alarm switches) in the windows which fed into a security system. Cigargent had been looking at his briefcase while the others did this, and called everyone over to hand out disguise kits and five false identities for everyone. He advised us not to rely on them, but use if necessary.

Luck and Miranda cooked dinner successfully this time, and the group had roast chicken and mushrooms with fruit salad. It was agreed that dinner was delicious. Over dinner the group discussed their plans to track down the healer. It was suggested we start at the Ecclesiarchy, which had reported the healer to us in the first place. Another possible source of information was hospitals: they would have records if patients were suddenly showing up with fully intact limbs that had been missing at their last visit, and may even be referring some of their patients to the healer. Severus mentioned to the group at this point that she lives outside the city. The group concocted a plan to ask around at hospitals and the Ecclesiarchy and then find or create a sick or injured person to get us close to her.

It was determined that it would be most efficient to split into two teams, Haxtes and Quintos would go to the hospital, and  Severus, Zuriel, and Miranda would to the Ecclesiarchy. This investigation would begin in the morning, as it was getting late. Luck, however, took it upon herself to retrieve an injured person for the group, and while the rest of the group slept, she and Haxtes’ servo-skull, Octus, set out to do so.

She decided to go to a club, and immediately began flirting with a young patron of the club. She used the pick up line “How’s your feaver?” and the somewhat inebriated man confusedly asked her what she was talking about. She explained “You just look hot to me.” Somehow this line worked, and he bought her a drink. After making some small talk, she decided to move on and find a different victim, but he grabbed her wrist. She yelled for help, and someone shot him in the chest with a bolt pistol. Luck fainted from the shock of seeing the man’s chest explode, and when she woke up, a man was standing over her asking if she was alright. He was wearing an Imperial naval uniform. She panicked, and the man explained that he saw the guy attacking her and helped out.

He tried to get Luck to leave with him, but she refused. He forcibly got her to her feet, and she tried to break his kneecap, but instead flailed at him and missed. She informed him she was not going anywhere with him, and he told her that was too bad, he rescued her. She felt that did not entitle him to anything, but he disagreed. He backhanded her and bruised her cheek. She tried to hit him in the head, but missed and somehow broke the corpse’s nose instead. He punched her in the shoulder, leaving a gash. By now the club was empty other than them and the corpse. Luck got out her knife and tried to stab him, but dropped the knife.

By this point, Severus was hearing everything that was happening over his microbead, and grabbed Zuriel to go help Luck. At the club the man had picked up Luck’s knife and tried to stab her, but missed. At this point she decided to use her staff, hoping it would be a bit more successful, but instead she just awkwardly flailed with it. He tried to stab her and instead cut her robe open. She landed a blow with her staff as he did so, though, and hit him hard in the chest, sending him reeling.

Severus and Zuriel arrived on the scene, and sirens were sounding in the distance. Severus shot the man in the leg, shredding it from the hip down and causing the man to pass out from pain. Severus searched him for ID and weapons and took an ID stating that his name is Daniel Shogen and a bolt pistol with with one clip of ammunition. Zuriel bandaged Luck’s wound and they left the scene. Severus stayed behind with the injured man and the corpse to explain the situation to the police.

The officers arrived on the scene and told Severus to freeze. He showed them one of his false IDs, and informed them he was a Justicar and had the situation under control. They were confused by his presence there, but believed him. He demanded that the man be patched up and returned to his custody once he could be moved. He explained that the man was meant to be assisting him, and that he had gotten drunk and attempted to rape one of his other associates. The murder victim was a random bystander. Severus would be disciplining the wounded man himself once he was returned to his custody. The police bought his story and took the man to the hospital.

23 July 2013: It Begins

We begin on a cruiser called the Seeker of the Damned. We were brought into a conference room with a round table in the center. The table had seven seats, and we each had one labeled for us. We noticed an orange glow in the corner as we take our seats.

Once we were all seated,  the door to the side of the room opened and a well dressed man walked in and introduced himself as Inquisitor Dmitri Kuperov. He greeted us and explained why we were there, and what our assignment is.

We’re being sent to the Sinofian System, specifically the main space port of Drelia. We’ll be investigating claims that there is a miracle healer at this port. Our assignment is to determine her legitimacy, and find out if she is an unsanctioned psyker. We asked Inquisitor Kuperov a few questions to have more context for our investigation. The information we have starting off is this: Her name is Becca. She has something of a following, and the Inquisitor believes that they will put up resistance to our investigation. They believe her to be some sort of prophet. The incident which brought the healer Becca to the Inquisition’s attention was fairly recent. There was a shipping accident in which one of the cargo servitors went berserk and ripped off a man’s arm. The man’s arm was reattached by the healer.

As we are all new acolytes, the Inquisitor is not sending us alone. He is sending one of his more experienced acolytes, Sigusmund Harris, to assist and advise us. From the shadowy corner where we noticed the orange glow upon entering, a man emerged. He had a cigar in his mouth, and did not remove it to speak. The Inquisitor told us that he is affectionately known as “Cigargent”, although he immediately objected to the nickname.

He told us the name of the city where Becca has been reported to operate: Dario’s Landing. Cigargent will be our main source of help on this mission, as our Inquisitor has other matters to attend to: there is an arms dealer specializing in Tau weapons which he has been trying to track down. We are to report to him with any updates on this mission, and anything else we may uncover, but he will not necessarily respond to our reports immediately as he will be busy.

We were still in transit, and would be traveling through the warp for about a week. In the meantime, Luck enjoyed the forest in the oxygen chamber, Zuriel caught up on reading in the library, and Haxtes built a robo-dog with sufficiently floppy ears.

During this week, there was only one incident of note: Luck and Miranda tried to cook dinner, and Miranda, being from a monastery where only wood-burning stoves are used, managed to set dessert on fire. Haxtes put the fire out promptly, but Miranda spent the rest of dinner sulking about her mistake. Severus decided that he wanted to eat in the ventilation ducts, which Luck objected to. She attempted to stop him, but he managed to get past her, although he spilled most of the food in the process. While eating in the ducts, Severus made a snide remark about Miranda’s mistake, and she tried to knock him out of the vent with her staff.

This turned out to be a mistake. Miranda misjudged her strength, and the staff punched a hole straight through the shaft, hitting the control panel which set the ventilation system to suck all of the oxygen out of the chamber, a feature which would be very effective for its intended purpose (putting out fires), but which was now endangering the lives of everyone who had been eating dinner. Severus managed to escape the duct, and he and the others, except for Zuriel and Quintos, all realized the danger and fled the room. Zuriel was so engulfed in the book he was reading that he doesn’t notice anything was wrong until he began having difficulty breathing, and Quintos had zoned out. None of the others noticed that those two had not made it out, but as soon as Quintos realized something was wrong, he and Zuriel fled the room as well.

Zuriel was so disturbed by the fact that no one had attempted to save him during this incident that he immediately fled to his room. Haxtes went to work fixing the control panel so that the room would be re-oxygenated. Miranda spent the rest of the voyage sulking.

The rest of the week went by, and eventually we left the warp and landed on Drelia. Next session will pick up from here.

Welcome!

This site will contain regular updates of what’s going on in our Dark Heresy game. Most posts will be summaries of the last game’s events, but this will also be a good place to check to see if there are any scheduling changes. I’ve also added a forum we can use to discuss the game. I’m working on figuring out a way for everyone to upload their character sheets, but for now you can email character sheets to dmitri.kuperov@gmail.com and I’ll upload them as soon as I can. This site is a work in progress right now, so let me know if you have any requests or suggestions and I’ll see what I can do!